Category Archives: VR

VR in the classroom- conceptualising and planning VR

I’ve recently been doing some more traditional research, including writing a chapter for the forthcoming Palgrave Handbook of Screen Production, Editors: Batty, C., Berry, M., Dooley, K., Frankham, B., Kerrigan, S. (Eds.) . In it I explore the challenges faced … Continue reading

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The Quintessence

The Quintessence (alternate title Dark Matters) is a proposed multiplatform artwork exploring the enigmatic cosmological phenomena of dark energy and dark matter, the efforts to understand it, and the ways in which the universe continues to fascinate, confound and surprise … Continue reading

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Dark matters

Had a fascinating meeting in December with the very inspiring Professor Tamara Davis, who heads the Dark Matter/ Dark Energy ARC CAASTRO research project. Tamara generously shared her time and insights, and directed me to some fantastic urls and visualisations … Continue reading

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